Ok so this is the zombie's texture map! At the point of us beginning to texture, me and Anna were a week behind on the production schedual. However Jake was strugeling with animating, so we all decided that he should model the camp, Dan.C would animate and me and Anna would commence with our characters. Now, this actually took a shockingly long time. However i wanted it to look good so i didnt rush it. I UV mapped all of her body and items and sewed together various parts and so on using the checker texture as a guide to line. Under the texture map there is the normal map and the specular map.
Friday, 7 March 2008
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