Friday, 7 March 2008

*squeltch*Zombieeeeeeee!!!ahh!

well here is the final zombie, un rendered. i think its a bit bitter sweet because there was so much effort put into it and we were having so much trouble on this project. that said im not overly dissapointed with her. she was my first attempt at a human(ish!) life model and only my second character modeled overall. i think part of my dissapointmet was having made all the high poly zbrush parts baked onto the low poly character. i think it looks pretty bad in comparison but oh well... i've learnt alot this term, more than any term i've took on this course so far. hopefully i wil be able to take what i learnt this term into next term and make something much better.



there were sertain things that had to be axed, like... THE plat! :( but dan just didnt have time to animate it and we'd rather not have it in than do and it look shit. also, i iad to axe an alpha map i made for her. it just didnt want to work, which was pretty annoying.

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